Step Away 2022 Redux! Using Game Design to Foster Creative Problem Solving
Step Away 2022 Redux! Using Game Design to Foster Creative Problem Solving
WHEN: January 31 - February 25, 2022
WHERE: Virtually. One hour per day, 12h00 to 13h00 ET Mon-Fri
Step Away is a loosely structured learning experience where we explore the process of creativity, play is paramount and game design is the vehicle used to solve complex business problems in an atmosphere of hard fun. Why loosely structured? This allows us to pivot to the needs of each participant. Have you ever thought of what it would be like to immerse yourself in a like-minded group focused on innovation, creativity, and design? Have you wanted to shut out the noise and step away from the demands of the real world just to think through your business or learning problems?
You will learn the creative process including deep conversations, hands-on exercises, and what it means to create and innovate in an atmosphere that is conducive to learning, thinking, and playing.
LEARN MORE FROM KARL
YOUR HOSTS
Join a limited number of the best and the brightest.
This completely unique experience will help you think strategically, learn through play, and create a solution using game design as the vehicle.
Think like an innovator
Think creatively
Craft stories
Learn about visual storytelling
Interact in a virtual 3D environment
Prototype a serious game
Develop a learning card game
VALUE:
20+ hours of instruction and guidance over 4 weeks for only $399!
KEVIN THORN
Kevin is an award-winning elearning designer & developer, consultant, and owner of NuggetHead Studioz, LLC., a boutique custom design and development studio specializing in online learning experiences.
After retiring from the U.S. Army, Kevin pursued a career in IT and Training. He left the corporate workforce to start NuggetHead Studioz in 2012 where he works with clients in various industries solving learning problems in a wide range of creative experiences.
Based in the North Mississippi Delta, Kevin harnesses a bench of creative practitioners in instructional design, elearning development, illustration, graphic design, animation, and serious comics to develop innovative solutions. Kevin is a well-known industry speaker and trainer on elearning development, design workflows, and is a certified facilitator in LEGO®Serious Play® methodologies.
Kevin holds a BS in Information Technology Management from Christian Brothers University, an MS in Instructional Design and Technology from the University of Memphis where he teaches and is currently enrolled in the Instructional and Curriculum Leadership EdD doctoral program. He can be found on Twitter as @LearnNuggets, on LinkedIn, or around learning and development communities teaching and facilitating workshops where he writes articles, reviews and shares tutorials.
Karl Kapp
Karl M. Kapp, Ed.D., is an award-winning professor of Instructional Technology at Bloomsburg University in Bloomsburg, PA. where he teaches instructional game design, gamification classes and online learning design. He is the Director of Bloomsburg’s Institute for Interactive Technologies and is recognized internationally as an expert in the application of games, game-thinking and gamification to learning. Karl earned his doctoral degree from the University of Pittsburgh. Karl has authored or co-authored eight books including “The Gamification of Learning and Instruction,” it’s accompanying fieldbook and the widely popular, “Play to Learn.” His latest co-authored book with Robyn Defelice is “Microlearning: Short and Sweet.” Karl is author of ten LinkedIn Learning courses including “Learning How to Increase Learner Engagement” and has been a TEDx speaker. In 2019, he received the ATD Distinguished Contribution to Talent Development Award. The award is presented in recognition of an exceptional contribution that has had a sustained impact on field of the talent development.
DEBORAH THOMAS
Deborah Thomas. SillyMonkey. Serious Games. In 2005 she founded SillyMonkey, LLC, an award-winning game-based learning boutique that works with corporate clients to design difficult concepts in a fun and memorable way through the playful but effective use of card and board games, video games and virtual worlds. Her motto: “Learn fast, remember more and have fun doing it.”
She launched her career as a newspaper reporter for a top 10 newspaper and continues to look the lens of communication when work with business partners to generated unique and innovative business solutions.
Also, in her past as a public education teacher at one of the worst performing schools in the country, she drove her students’ SAT scores up 30 % by using innovative techniques. Awards: Bronze award for the 2017 International Serious Play Awards, GGDA/Maandi Innovation Award 2013, Serious Games Award Europe – 2012, ATL ATD Elearning Excellence award 2009 and 2010. Previous professional board roles: North American Simulation and Gaming Association, Atlanta ATD, and Georgia Game Developers Association.